Arma 3 Draw Distance

Hover & click on the images for descriptions

Open the map M (Arma 3 default key bind Map). Press the self interaction key Ctrl + ⊞ Win (ACE3 default key bind Self Interaction Key). Select Map tools. Select the type of tools you want to use. Note that you can drag the Roamer (map tool) around with LMB and rotate it with Ctrl + LMB. 2.2 Drawing lines. To draw lines the Map Tools item is. Draw distance seems to be the one option that has the biggest effect on FPS. What draw distance settings do you use - overall and objects. I am now on 2000 / 1000 and 100 for shadows. This gives me about 60fps on an I7 2600k and R9 290.

Description

Description:
Set rendering distance. Setting view distance to <= 0 resets the value to the client's options (set in Options → Video → General → Visibility → Overall).
Client-side max view distance is limited by the server's view distance.
View distance also defines the maximum distance between a unit and any other unit they can know about.Higher view distance will involve more AI simulation cycles for every unit, which causes low performance.
Gamemin. scriptedmin. UIdefaultmax. UImax. scripted
Arma 320050016001200040000
Arma 2: Operation Arrowhead20050025001000015000
Arma 220050030001000015000
Armed Assault200500120010000?
Operation Flashpoint5005009005000?

Syntax

Syntax:
setViewDistance distance
Parameters:
distance: Number - distance in metres
Return Value:
Nothing

Examples

Arma 3 draw distance
Example 1:
setViewDistance 2250;
Example 2:
setViewDistance -1; // reset view distance in Arma 3

Additional Information

Draw
See also:
Groups:

Arma 3 Draw Distance Mod

Notes

Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.
Retrieved from 'https://community.bistudio.com/wiki?title=setViewDistance&oldid=163422'

Arma 3 Draw Distance Circle

I am running a standard 7200RPM 1TB HDD which seems to be fine for everything I do on my machine so far.
I keep hearing that SSD are really only good for increased loading times but don't really effect gameplay speeds or improve everyday tasks. I have however recently been told that high impact games such as the ARMA series (apparently due to extreme draw distance) can greatly benefit from the use of an SSD.
I have also been told that if you have a standard HDD in your computer along with an SSD, the HDD bottlenecks any benifits the SSD may bring because your machine has to deal with the HDD anyway.
How do I seperate the fact from the fiction here, and if an SSD is a good idea, can I get software that is stored on the HDD to utilize the SSD somehow? are SSD lifespans improving? Any tips would be appreciated, thank you.